Every marketing team can name its biggest recurring requester from memory. Almost none can say what ad-hoc work actually costs in hours, because the five-minute favor never gets logged and the two-hour deck gets remembered as just this once. Interruption research from UC Irvine found that people compensate for being pulled off task by working faster afterward, at a real cost in stress and effort. That is why a quick ask still belongs in a register instead of being waved through as free. This pack logs everything first, then prices it.
On this pack's own worked quarter, a fictional company's six-person marketing team held a 468-hour buffer for ad-hoc work, 20% of its 2,340-hour total capacity. Real requests over the quarter, 268 of them, cost 735.75 hours, 1.57 times the buffer sized to absorb them. The 267.75-hour overrun came out of already-committed campaign work instead, which is roughly two-thirds of a seventh person's quarter. Sales alone drove half of the ad-hoc hours despite well under half the requests, because its asks average five and a half hours of custom reporting rather than a two-minute edit.
Effort by Request Type turns a request type into an hours estimate from real history, so a new ask is priced before anyone starts rather than after. Capacity Against Plan is the artifact that gets an intake process adopted, because a stated overrun in hours and in a fraction of a headcount is harder to dismiss than a complaint about being busy. When the honest fix is another hire, not more declines, price it the way the marketing plan and budget pack prices everything: backward from what the capacity is worth.